Simple explanations, not long wordy-gurdy exposition. The player character is as confused as you are, and whenever an explanation of lore is dropped it is delivered in normal conversation. This effectively makes you a fish out of water, and the game handled this scenario well. You enter into cryo sleep and the time skip shows a barren, more depressing look of the world: now the game starts. You discover that Enoch has a weird anomaly going on. I am geniunely invested.Īnd then things turn to hell. With the whole planet colonising theme, the start of Outriders feel like what I imagined Mass Effect Andromeda if it had better writing. The oddly serene start has you share with the naive and optimist engineer Shira, and banter with your old mate and fellow Outrider Jakub. Your outrider is not a mute blank-slate like in most looter-shooter, they are voiced, have character, and more importantly, have genuine conversations with the other characters. The first minute has you spent talking with a few characters, having meaningful conversations with them. You are an Outrider, a team of mercs whose role is to explore the planet and help rebuild civilisation. Here’s one bit I didn’t expect coming into the Outriders demo: there’s genuinely good storytelling and writing being showed off here.Įarth is screwed from pollution and war, so the planet sent colony ships to colonise a new planet: Enoch. Thankfully, the free demo paints a much better picture: underneath its very familiar and unexciting proposition is a looter-shooter that stands apart with an unorthodox style of play, with a well-thought-out RPG system to support it.Īnd amazingly, a captivating beginning of a story that will make you heavily invested from the minute one. Their next game is a Square Enix-published third-person shooter with RPG elements: Outriders.Īt first glance, this looks like another looter-shooter in another drab aesthetic. The folks at People Can Fly are going big now that they are independent again.
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